Press
Press contact, pitch and assets. Direct enquiries by email.
Ghost Defense TD is asynchronous mazing tower defense for phones — real opponents, on the player’s schedule.
Long pitch
Ghost Defense TD blends classic mazing TD with an asynchronous competitive mode. Players configure an offensive loadout and record their defensive runs — those recordings become “ghosts” other players face. There is no real-time multiplayer, no lobby, no waiting. Players compete live; their opponent was recorded earlier. The simulation is fully deterministic and integer-based, so any recording replays exactly. Audience: strategy fans who want competitive depth without real-time pressure or voice chat. Mobile-first, 40+ languages, no aggressive monetisation.
Key facts
- Platform: Web (PWA). iOS and Android apps in the pipeline — launch planned for summer 2026
- Engine: in-house (TypeScript, Canvas2D, deterministic simulation)
- Team: avamboo GmbH (Kissing, near Augsburg)
- Languages: 40+ (all EU + major world markets)
- Status: public beta in progress
- Price: base game free. Paid expansions such as map packs planned — no in-game ads, no pay-to-win
Screenshots
Assets
The logo and screenshots may be used for editorial coverage without prior approval. For special material (high-resolution, UI-free), please email the press contact.